Canvas
Canvas is an imperative addition to the Grandeur family. It is a prototyping tool that lets you drag and drop widgets — like buttons, sliders, displays, and graphs — to sketch a layout which you can use instead of coding a full app. This means you do not have to have app designers in your team before starting to build IoT — a single hardware engineer is a beast with Grandeur.
Adding a Widget
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To add a new widget, tap on the Add Widget icon on the top left corner.
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A Widget List will , which represents a collection of all the widgtes available.
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Find the widget you need and tap on it to add it to the canvas space.
Configure a Widget
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Once you’ve added a widget you need to configure it.
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To open Widget Settings simply tap on the widget.
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A configure button will appear on the right of the drop-down panel.
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Each widget has its own settings relevant to the function it provides.
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Check particular widget documentation to learn more about their settings.
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You have to be careful while naming the variable. Keep it similar to the device side variable name so that they can communicate with each other.
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Once configured, you run the widget after choosing the device.
Move Widgets
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Tap and hold on the widget until it pops up a bit.
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Drag it anywhere you need. Release the finger when done.
Delete Widgets
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Tap any widget.
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Click on the configure button that appears.
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Tap Delete.