References
project.isConnected()

isConnected

This method returns true if the device is connected with Grandeur.

  Grandeur::Project project;
  void setup() {
  project = grandeur.init(apiKey, token);
}
 
void loop() {
  if(!project.isConnected()) {
    Serial.println("Device is not connected with Grandeur!\n");
  }
  else {
    Serial.println("Yay! Device has made a successful connection with Grandeur!\n");
  }
 
  project.loop();
}